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Post  Greybush Wed 27 Aug 2008, 21:12

Hey guys: Joe and I were talking sunday about games. Well we came up with one that turn into two styles of games.
First game is called uric. Then reason for the name is for the fact,That we well be using a skull for the game.
The object behide the game is to move the skull to your opponents starting point. The skull starts in the center of the field. The teams try to reach it and move it to thier opponents side. The player when he is shot. He/she then stops where he/she is until it is recovered by a team member or an opponent. The dead player then goes back to the starting gate,has a 1 min. bleed out and then comes back in the game. It's kind of a tug of war. Joe said he has a skull so when it comes out we'll try this game out.

Second game is predator. We've played this in paintball before. The game starts with one predator. The only way to eliminate them is with a head or Chest shot. The deal is if the predator shoots you anywhere on your body. After thirty seconds you become a predator You must raise your weapon over your head and count aloud. This allows other to know that you have been shot,it also gives you a chance to move without be lite up by the others that are close to you. The game ends when the predators are eliminated or when there are no hunters left.
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Post  Field Joe Wed 27 Aug 2008, 21:44

then theres oddball the skull starts at the center of the kill house and the point of the game is to have control of the skull when time runs out if you get shot you lose control of the skull and must exit the kill house "bleed out" then reenter oh yeah this can be a team thing or an every man/woman for themself
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Post  Field Joe Wed 27 Aug 2008, 22:27

by the way the skull glows in the dark so its going to stand out
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Post  Field Joe Thu 28 Aug 2008, 01:36

heres another game idea
its a variation of sniper hunt called head hunt 2 or more snipers go out 1 of them has the skull the point of the game is for the hunters to get the skull back to the killhouse without getting shot because if you get shot you lose control of the skull if a sniper takes out the skull in transit they may claim the skull and become the "head" sniper spotters may not posess the skull but they may transport it from a drop point to a sniper or from sniper 2 sniper the "head" sniper must keep the skull on them unless the are passing it to another sniper which means they are not allowed to hide it at a different location
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Post  Field Joe Thu 28 Aug 2008, 02:03

TERRITORIES: the team who controls the most territories at the end of the time limit wins

ASSINATION: Each team has a leader the atacking team must eliminate the defending teams leader to win all of the defending team except the leader can respawn

HEADQUARTERS: there is a neautral headquarters the team who controls it cannot respawn until they lose control of the headquarters the team who controls the headquarters at the time limit wins

SABATOGE: there is a centrally placed bomb the objective is to get it to the opposing teams base and keep it there for 2 min to detonate if the team gets ahold of the bomb before the 2 min is up then the bomb is disarmed and back into play if the bomb is armed at your base you cant respawn


Last edited by Field Joe on Thu 28 Aug 2008, 14:39; edited 1 time in total
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Post  BlackWidow Thu 28 Aug 2008, 04:31

these games sound great to to play i cant wait to try em
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Post  Fenrir Thu 28 Aug 2008, 12:14

Field Joe wrote:

ASSINATION: Each team has a leader the atacking team must eliminate the defending teams leader to win all of the defending team except the leader can respawn

SABATOGE: there is a centrally placed bomb the objective is to get it to the opposing teams base and keep it there for 2 min to detonate if the team gets ahold of the bomb before the 2 min is up then the bomb is disarmed and back into play

I suggest for the Assination game the VIP or leader is only armed with a pistol or machine pistol. My team played a version of assination with the VIP only being armed with an pistol and it really forced the other team to think alot more about protecting the VIP. Maybe also a time limit where if the VIP team doesn't get their VIP to a certain point in the field they lose?

For sabatoge I suggest we also have a Search and Destory version where one team must plant a bomb for 2 mins in an enemy's "ammo shack."

lol! Feels like we are going call of duty here but I love it.


Last edited by Fenrir on Thu 28 Aug 2008, 12:15; edited 2 times in total (Reason for editing : misspelled word)
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Post  Field Joe Thu 28 Aug 2008, 14:37

we already play a get the vip to a certian point its called escort or we also sometimes call it vip but good idea about the pistol in ASSINATION the point of the game is to take out the leader in the time limit or defend the leader for the time limit
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Post  Fenrir Thu 28 Aug 2008, 16:09

Field Joe wrote:we already play a get the vip to a certian point its called escort or we also sometimes call it vip but good idea about the pistol in ASSINATION the point of the game is to take out the leader in the time limit or defend the leader for the time limit

Alright I understand now, glad you like the pistol idea though. The guy who played the VIP in our game said the rule made it VERY interesting Cool
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